Monday, August 18, 2008

Sony Fan Faire drops debut trailers for Everquest and EQII expansions

At Sony Online Entertainment's Fan Faire event in Las Vegas, expansions to two of the MMO developer's major titles, Everquest and Everquest II, were revealed and dated

EQ will be planting Seeds of Destruction on October 21, while EQII players will find themselves embarking on The Shadow Odyssey November 18. Shortly thereafter, SOE revealed a teaser trailer for each expansion. We debated about which one to feature on the main page, and ultimately decided upon the expansion for the game that hasn't been out for a hojillion years The Shadow Odyssey's teaser shows off some of the rather uninviting locales featured in the update, and not much else. The Seeds of Destruction trailer previews the new mercenary system, and flaunts a number of new areas which will be added to the title. Pretty impressive from a game that, if it were a human being, would be entering the fourth grade this Fall, where it would slowly begin to develop funny feelings towards its classmate, Asheron's Call.

http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/366739423/

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Friday, June 13, 2008

SOE Real Money Trading, Not Microtransactions

[from Kotaku]

Last month Sony Online Entertainment announced that upcoming titles The Agency and Free Realms would be utilizing the Live Gamer service for real money transactions, which many people took to mean that players would be able to buy weapons and equipment to enchance their gameplay. In an interview published over at Eurogamer, lead designer Hal Milton explains that this isn't the case at all.

"I want to make this very clear," said lead designer Hal Milton. "This is not a microtransaction system within The Agency to allow players to buy weapons, outfits, or operatives to be effective within the game world. That's something that we're absolutely not planning on doing."

Instead, Live Gamer will be implemented as it is in EQII, allowing players to sell their own goods to other players. Milton did add that allowing players to recruit more operatives through a one-time out of game payment was still a possibility.

http://feeds.gawker.com/~r/kotaku/full/~3/311255861/soe-clarifies-the-agencys-real-money-trading

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