Online Game Currency Codes
Over time, I plan to post a number of reflections, predictions and essays on the possible uses and services that could emerge around online game currencies. In order to make curerncy references simpler in the future, here is a table of Currency Codes for online games using the FOREX format (ccm = country code + money name). I thought it's best to use the game name abbreviation as the "country code" in lieu of naming a specific world or country used in the game. This avoids issues with multiple worlds (e.g. Star Wars Galaxies) or countries (e.g. Dark Age of Camelot) in use within the same game and the same world being used in more than one title (e.g. Norrath in Everquest and Everquest II). Also note that just as the US, Australia and Canada "dollars" have distinct values and belong to distinct economies, so do the various forms of gold, credits, etc. among different game titles.
Game Title | Abbr. | Currency | Code |
---|---|---|---|
Anarchy Online | AO | Credits | AOC |
Asheron's Call | AC | p | ACP |
City of Heroes | CH | Influence | CHI |
City of Villains | CV | Influence | CVI |
Dark Age of Camelot | DA | Gold | DAG |
EVE Online | EO | ISK | EOI |
Everquest | EQ | Gold | EQG |
Everquest II | E2 | Gold | E2G |
Final Fantasy XI | FF | Gil | FFG |
Kingdom of Loathing | LO | Meat | LOM |
Lineage II | L2 | Adena | L2A |
The Matrix Online | MO | Information | MOI |
Second Life | SL | Lindens | SLL |
The SIMS Online | SO | Simoleans | SOS |
Star Wars Galaxies | SG | Credits | SGC |
World of Warcraft | WW | Gold | WWG |
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